| DirectX UI | ||
| The process | ||
| This 3D interface is displayed to the user of a machine that guides the user through a set of repetitive head and torso motions. | ||
DirectX UI |
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| The machine | ||
| The position of the sphere is controlled by the head and torso motions of the user. | ||
| The user \ operator | ||
| In this case the user controls the interface not with a mouse or touch-screen but with the position and angle of the head and torso. | ||